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If you've been expecting a new il2 sturmovik then this is not the game for you. A lot of good features have been forcibly taken out and fun killing features introduced for no reason. I was hoping for this to be a continuation of the IL2 spirit. It's nice to look at, but not very accurate. Single cannon round hits cause critical damage where they wouldn't and every other hit results in some sort of smoke coming of the enemy a/c. But it is effects for the sake of physical/historical accuracy. Lots of smoke, lots of explosions, fire, etc. There are squabbles over roll rates, turn circles and climbing performance of various planes, but that's the way it is with every sim. The actual turbulence and wind is however nicely modeled, it's just that it never completely goes away for one second. In short you always feel like you're in turbulence, which is appealing to some people but doesn't reflect reality of what it was like to fly a metal plane at 400kmh. Watch a POV flight video that had a properly mounted camera (no vibration) and you'll see what I mean. It's constantly jittering as if it had partially and asymmetrically deployed flaps (or indeed was a light airplane) The planes from WW2 were more then capable to fly in a straight line without jittering, the thrust to weight of these planes,and their design and construction allowed for it. The airplanes feel like they are 500KG and not 2500KG. The feeling of flight is based on the dev's previous work on Rise of Flight and it does show. Visual and audio clues give you a feeling like you're in the air. The game recreates a feeling of flight like no other. FLIGHT MODEL- 6.5/10 The flight model received a lot of praise and part of it is justified. Don't expect 100 player servers any time soon. Originaly 64, then reduced to 32 and now again lifted to a slightly larger number of 48. BoS can host a limited number of players on a server. There is no dedicated server tool for all players yet(will be in future) to host their own server so current choice is limited. MULTI PLAYER- 7/10 Multiplayer can be good solid fun, especially on a good server and with friends. And don't have the tools to do it at release none the less. It is a sad new paradigm where the players have to do the devs job to bring about a creative campaign. When this tool is released, new and complex missions are expected to be released by members of the community, with one already in existence. It will allow players to script, place objectives, waypoints, etc. THE COMING MISSION EDITOR- ? There is light at the end of the tunnel however as a proper Mission Editor is in the works. All of the above makes singleplayer in it's current form an utterly boring experience. A "Autopilot off when enemy is near" feature would have made more sense. However this made auto-grinding unfeasible and also makes the flight through waypoints on longer missions (more XP) boring. At the same time the devs decided to reduce time compression to 2x maximum(!).
#Il 2 sturmovik battle of stalingrad sale Pc
So they set their plane at autopilot and 16x time compression and let the pc do the grind for them. Many people didn't like this fun killing feature that was introduced at release (not being there during early access). The custom setting doesn't give you any XP points. You earn XP only on easy or realistic difficulty. Exit "Mission" The waypoint system enforces the XP grinding system - you need to fly through waypoints to earn XP. Without exception, every mission has 4 waypoints. The only purpose of this is so you can grind through to earn XP to unlock aforementioned unlockable field mods. You choose your side, airplane, airfield, mission type & duration for each mission.
#Il 2 sturmovik battle of stalingrad sale series
A series of disjointed, generated missions. The "campaign" is a simplified quick mission builder. Only a quick mission builder and "campaign". There is NO traditional campaign with a backstory, continual career progress or medals. You need to grind your way through them if you want to use them in MP which is not much fun at all.
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![il 2 sturmovik battle of stalingrad sale il 2 sturmovik battle of stalingrad sale](https://i.ytimg.com/vi/zcyHJrPB_-w/maxresdefault.jpg)
SINGLE PLAYER- 2/10 Game features unlockable field modifications for your aircraft. Workarounds to switch off SSAO's and other PP have been actively stopped and patched by Devs. You need to grind your way -GRAPHICS- 8.5/10 Very good with the exception of forced SSAO and other postprocessing. Game features unlockable field modifications for your aircraft. GRAPHICS- 8.5/10 Very good with the exception of forced SSAO and other postprocessing.